Theory

PARALLAX

MEDIA RELEASE PDF

 

Electrify your senses with this daring dance and digital technology experience by one of Australia’s most innovative performance artists.

Parallax is a triple bill of contemporary dance that integrates human movement, animation and 3D illusions.  The first two works, ‘Torso’ and ‘Arm’, pose the question: If you could buy a body part, what would it be and how would it behave?  Then, in the final work ‘Parallax’, experience the intersection of 3D imaginary worlds with live performance.
The live contemporary dance and animation performances are set within a virtual computer generated 3D environments. During Parallax the audience puts on 3D glasses to view the 3D imagery which appears to come out of the wall and dance with the performer.

Parallax, Torso and Arm have been created by Melbourne based choreographer and animator Megan Beckwith. Described by the Melbourne Age as “a trailblazer”, her work has also been featured on the uber-cool UK based blog Prosthetic Knowledge, and picked up by the Tumblr Radar. The computer game culture magazine KILLSCREEN noted that her work ‘opens a rabbit hole of accelerating conceptual possibilities’. In 2016 she won the Australia Post Art Prize for the animated dance, Torso.